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-- Shift points (http://kishu.ca/forums/showthread.php?threadid=703)
Shift points
LEARN SHIFT POITNS NOW!!
http://initiald-arcade.com/shift.php
The only link you need to know.
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Old guide
After a while, shifting points can be naturally determined.
But for ease, shift points can be figured out just by looking at the tachometer.
This is my list:
mr2/85 style:
5.5, 6, 6.5
mr-s style:
5, 5.5, 6
FC/s14Q style:
5, 6, redline
RX8/r34/s2000 Style:
6.5, 7, 7.5, 8
*Civic, Integra, R32 Style:
6.5, 7.5, 8
86, cappucino style:
8, 9, 10
*FD, Evo, sil80/180 Style:
6, 6.5, 7
Altezza/GDB Style:
6, 6.5, 7, 7
*The most common styles are the DC2 and RX7/evo style.
For the last gear (5th or 6th gear) Shifting is usually determined by speed.
These are the most common shifting speeds on each course but **keep in mind, later shifting is better than early shifting for the last gear.
Myogi: 160
Usui: 153
Akagi: 143
Akina: 145
Irohazaka: 115
Akina Snow: 133
Happo: 135
Shou: 106
Tsu: 130
- Usually, 6 gear cars shift 2-3 kms later than 5 gear.
- 86 and cappucino shift as late as 6 gear cars
*Also remember that early shifting is better than late shifting for the first 4 gears.
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kishu 4 life
how bout the mr2 sw20??
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PROJECT KAISEN
MR2 has 2 tachs I think
before BT and after BT
before BT is like FC style and after is 6,6.5,7 (RX7, evo style)
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kishu 4 life
thanx
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PROJECT KAISEN
updated.... cause there were some FUCKED UP shift points on there
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kishu 4 life
updated shift point, just goto
http://initial-d.com/arcade/shift.php
and you're set!!
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kishu 4 life
Gauge.
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BBBC@ GDB THE NEW CIRCULAR Go-Go!
nice work with the shift poitns
Quote:
Originally posted by Luminous
Gauge.
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kishu 4 life
but for the 86 dont you have to use 11k rpm to utilize its full horse power?
and also 9k rpm for the se3p?
Quote:
Originally posted by halfnhalf030387
but for the 86 dont you have to use 11k rpm to utilize its full horse power?
and also 9k rpm for the se3p?
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A bird with one wing who flies south will end up east from where he came.
Simply put, this is what works, so don't argue about it.
If you really think that 11-11-11-11 is the way to go with Trueno, then be my guest.
You lose startup anyways to all but the capp.
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BBBC@ GDB THE NEW CIRCULAR Go-Go!
with 11-11-11-11 you will lose to the capp on start up.
9 - 10 - 11 - whatever
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~________________~
teh noooooooob = me
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